R3K (v1.2.2) Patch Features
New features of our upcoming patch V1.2.2! Coming very soon!
-Mine and Farm ownership time under the Mineral interface is extended from 3 hours to 6 hours.
-City development costs increased by 300%. Rewards from development is also increased by 300%. Development cooldown extended to 24 hours.
– Navy trade ship robbing cooldown removed.
-Mine/Farm plunder cooldown removed.
-Militia Recruitment cooldown removed.
-Harvest for Farm in town hall interface cooldown removed.
-Taxation cooldown removed.
-Production cooldown removed.
New Scenario Map: GongSun Yuan Forces – Battle of XiangPing
New level limit: Level 170 is unlocked after clearing the last NPC of Battle of XiangPing
New General: Xin Pi (Acquired from Tavern)
Xin Pi Skills:
Before Epiphany – Tidal Wave [Strategic] A damaging water attack on a vertical line of units.
After Epiphany – Icicles [Strategic] An attack on a single unit that increases in strength as self army size reduces.
New System – Citadel Wars*
-You may join 10 times a day, the first two entries are free.
-Each entry after the two free entry has a 10 gold entry fee and there would be no rewards.
-Applications starts at every hour from 1300hrs to 2200hrs.
-Application period is 5 minutes.
-When there are 20 players in an instance they would be automatically arranged into two teams “Han Forces*” and “Insurrection*”.
-Players are not sorted according to their nation
-Linked servers will join the same instance
-A player may quit to the main interface and re-enter the battlefield using a quit button.
New Equipment – Added level 130 equipments, can be upgraded from Dynasty Items. (Only the Weapon is currently available at the moment, forging items exchanged using medals earned from Citadel Wars.)
Totem – Gold Dispatch no longer has a dispatch limit.
Totem – Merchants’ effects are strengthened.
Skill changes: Mad – Damage increased by 20%
Skill changes: Dark Flame – Damage increased by 20%
*: Names are currently tentative and subject to change when necessary.